This week, we head off into the far future of the distant planet Pluto (yes, we know, shut up), to liberate humanity from the Company, in The Sun Makers. Hey Cordo, don’t bogart the pentocyleinicmethylhydrane, man.
Underworld just might be the worst Doctor Who story of the 1970s, which is why we spend this episode discussing Hellenistic epic, orgies in Diana Dors’s house, and the reason why you might choose to wear a bag on your head. Enjoy!
As Season 15 limps towards its inevitable conclusion, we discover a new trope, reflect on the possibilities of Sevateem–Gallifreyan romance, and deplore the indefensible cruelty of horse racing: it’s The Invasion of Time!
It’s the start of a new season, and Brendan, Nathan and Todd are sent on a mission from God to find six hidden podcast episodes, that, when assembled, form hours and hours of tiresome commentary on Season 16 of Doctor Who. First stop: The Ribos Operation.
By the left frontal lobe of the Sky Demon, it’s a new golden age, and we’re off to Calufrax to confront The Pirate Planet.
This week, we’re back on Earth, being menaced by giant glowing fibreglass rocks. Incidentally, we’re also discussing the third story in the Key to Time season, The Stones of Blood.
If there was ever any doubt that Brendan is a young man of exceptional taste and discernment, this episode finally lays it to rest with the revelation that his favourite Doctor Who story ever is The Androids of Tara!
In this fart-astic episode of Flight Through Entirety, our search for the fifth segment of the Key to Time takes us to the third moon of Delta Magna where we confront The Power of Kroll.
It’s the final story of the Key to Time season, whose story wheezes and groans to a halt in The Armageddon Factor. Meanwhile, Brendan, Nathan and Todd have a lovely time praising Mary, dissing everything else, and answering that pressing question: what did we think of Doctor Who’s first ever season-long arc?
It’s the start of an exciting new season of Doctor Who. Terry Nation’s back and Mary Tamm isn’t, but we still manage to pull ourselves together long enough to discuss Destiny of the Daleks.
This week, Brendan, Richard and Nathan tackle City of Death, by Douglas Adams and Graham Williams. How many superlatives can fit in a single 40-minute podcast episode?
This week, Brendan, Richard and Nathan are just simply too mature to make fun of the ludicrously phallic monster in The Creature from the Pit. Aren’t we? Aren’t we?
So, we’ve all taken several hits of vraxoin, which means that we really enjoyed this week’s story, in spite of the sets, the script, most of the performances and the ham-fisted anti-drugs message. It’s Nightmare of Eden!
Our flight finally reaches the end of the 1970s, only to run out of hymetusite and crash ignominiously into The Horns of Nimon.
We’ve reached the end of the Graham Williams Era, and before we go off to have a relaxing one-month break in a nearby parallel universe, we have just enough time to discuss Shada, the sadly uncompleted keystone of the last three years of Doctor Who. Tea, anyone?
Exhausted by a two-hour tracking shot along Brighton Beach, Brendan, Nathan and Todd head off to the leisure planet Argolis, a beautifully-directed planet under attack from an army of David Haigs. Welcome to the 1980s, everyone!
The Season 18 fun continues this week as we head off to the planet Tigella to confront megalomaniacal pot plant Meglos. On the way, we discuss another important trope, hating the Doctor’s old friends, and, of course, the awesome wonder of Jacqueline Hill.
This week, our trip to Gallifrey is unexpectedly diverted when we fall headlong into Doctor Who‘s first ever trilogy, set in a bubble universe weirdly intersecting with the Newtown Branch of The Sofa of Reasonable Comfort. While there, we discuss polar vs Cartesian coordinates, the laws governing space evolution and skimpy transparent underwear. Tell Dexeter we’ve come full circle!
Our flight through the vast green void of the E-Space Trilogy continues, as we land on an unnamed planet inhabited only by playing-card monarchs, unconvincing plastic bats and press-on BBC beards. But we still have a pretty good time. Welcome to State of Decay.
Our flight through E-Space crashes into a mysterious white void inhabited only by crazy alchemist Christopher Hamilton Bidmead and some hirsute slaves on the run from a Jean Cocteau film. It’s Warriors’ Gate.